POV-Ray : Newsgroups : moray.win : Plugin Problems (again!) : Re: Plugin Problems (again!) Server Time
29 Jul 2024 04:25:06 EDT (-0400)
  Re: Plugin Problems (again!)  
From: Alexander Enzmann
Date: 12 May 1999 21:43:10
Message: <373A1FA3.20C7DDD2@mitre.org>
Rick wrote:
> 
> Hi all,
> I have just re installed VC6, and now the mesh plugin and the Amin Plug no
> longer work (both worked before VC6), this seems to be a persistant problem,
> is this likely to be resolved with the next release of these?
> 
> Rick

This is funny as hell (only because of the incredible email traffic
between Lutz and I on versioning of Moray and plugins and MS compilers,
and, and, ...)

The mesh and anim plugins are both compiled with VC6 (you have install
the service packs?), and so you should actually be better off now than
before.  [Of course, from the contents of your message that doesn't
appear to be the case.]

However, ...

Moray needs to link to the VC5 versions of MFC42.DLL, which by default
gets installed in the main Moray directory.  You may need to check to
see what version is actually getting loaded (run Moray from the debugger
and look at the output window - you will see the directory to all
runtime DLL's that get loaded).

If you are using the latest builds of the anim and mesh plugins (beta 9
for anim), the dependency on that DLL should be removed.  If you open up
windows explorer, right click on AnimPlugin.DLL, select "quick view",
you will see a list of import libraries - MFC42.DLL shouldn't be there
(you have an old version if it does).  If quick view doesn't do it, open
a command console and do "dumpbin /imports animplugin.dll" - that will
give the listing as well.

Since I develop using VC6 and run the current version of Moray, I assure
you that it can be made to work.

Xander


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